Graduated Game Art project manager from Isart Digital Paris,
I have always been fascinated by artistic creation.
Design and storytelling are words that speak to me and stimulate me.
So I worked since college to become a game artist with the necessary skills to fulfill my imagination... and become a professionnal !
Concretely, I am a versatile game artist competent at every stage of the art production pipeline;
but mostly, I am specialized in the modeling and texturing of the environment.
These skills match to medium and large productions where the quality of realization is very advanced and requires specialized knowledge.