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Quentin Riviale
Quentin Riviale
3D Artist
Paris, France

Summary

Graduated Game Art project manager from Isart Digital Paris,
I have always been fascinated by artistic creation.
Design and storytelling are words that speak to me and stimulate me.
So I worked since college to become a game artist with the necessary skills to fulfill my imagination... and become a professionnal !

Concretely, I am a versatile game artist competent at every stage of the art production pipeline;
but mostly, I am specialized in the modeling and texturing of the environment.
These skills match to medium and large productions where the quality of realization is very advanced and requires specialized knowledge.

Skills

Concept DesignEnvironment Design3D ModelingEnvironment ModelingLow-poly ModelingTexturingUV MappingRetopologyHigh-poly ModelingArchitectural DesignPBR Texturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
xNormal
xNormal
NDO
NDO
DDO
DDO
Knald
Knald
Marmoset Toolbag
Marmoset Toolbag
Painter
Painter
3ds Max
3ds Max
Marvelous Designer
Marvelous Designer

Reel