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Shieldgun

Real time asset with pbr texturing.
I was inspired by the warhammer 40k style, toon shapes with realistic materials, something very fun to work with!
It has 3 lod lvl with the highest at 20k poly.
I challenged myself to find the fastest way to work and see what i can obtain quickly;
that's why I used many tools, each having its own advantages in a specific field.

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