Quentin Riviale
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Corvus militia posing for Isles of Krom
Corvus militia shading for Isles of Krom
Rapid VR Game Conceptualization
Corvus militia texturing for Isles of Krom
Corvus militia modeling for Isles of Krom
Corvus militia visual development
Thwackey sculpt
Real-time 3D animation for Augmented Reality Experience
Real-time 3D environment for Augmented Reality broadcast
Real-time 3D environment for Augmented Reality broadcast
Storyboard & Realization for Augmented Reality demo
Real-time 3D environment for Augmented Reality broadcast
Real-time 3D environment for Augmented Reality broadcast
3D character design for VR serious game / training
Real-time 3D environment for Augmented Reality broadcast
2D short animation
Immersive VR (mobile) experience with 3D sequenced actors scenario
Augmented Reality Broacast Metaver
perso test
Augmented reality broadcast for jet reveal
Fontaine-les-Lys map project pt3
Fontaine-les-Lys map project pt2
Fontaine-les-Lys map project pt1
Marble Checkerboard
Blacksmith blower
Ore
Shieldgun
Sorcerer's Wand
Magic path - ground tiling texture
Monster weekend's #4
Dwarf miner WIP
Hand-Painted Temple
Cliffside
classic (diffuse/specular/normal) tilling texture : old ceramic tiles
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